![]() ![]() Even judged against Firaxis’ other mobile games, Civ: Rev and Ace Patrol, this is small and crude. Comparing it to its full-scale PC competitors, like Endless Space and GalCiv is cruel, as it’s sub-par in every single regard: unbalanced, repetitive, badly explained, rather ugly, with a dreadful mobile phone UI, and buggy as hell. Starships isn’t terrible, but it isn’t the polished product you’d expect from a studio with Firaxis’ history. Even the options in game creation don’t work properly, allowing the AI to win using supposedly removed victory conditions. I could build cities when I had no food to build them with. In my games, destroying a ship results in a prolonged juddery animation loop familiar from crappy games of the 90s. Many players can’t start it at all others suffer from game-breaking flaws (like quest planets that give a thousand times the resources they’re meant to), disappearing asteroids or odd graphical bugs. Again, it doesn’t seem very balanced I found a cheap tactic with massed fighters and a wonder that let them pass through asteroid fields and rarely lost a battle or even a ship after that.Īt the time of writing, the game is also struggling under a mass of bugs, reinforcing the feeling it’s been booted out of the door willy-nilly. You can also use randomly-dropped cards to give your ships temporary boosts or build wonders that act as super power-ups. Oddly, even if these ships are destroyed in battle, they can always be fully repaired afterwards, so all the empires’ fleets are getting relentlessly stronger as the game goes on. Anyone know if they have said anything about addons/moding in this game one of the things i like best about the civ games is you can get mods to do just about anything you would like. like Luftrausers, as they improve they automatically change their name and appearance to reflect their new role a ship with large engines and plasma cannons would be a Fast Assault Corvette, whilst one with heavy armour would be a Destroyer. Sid Meiers Starships > General Discussions > Topic Details. The Cheats that are offered in the Menu are free to use. ![]() You can gain access to Unlimited cheats in the game using Sid Meier’s Starships Trainer. This cheat menu have a bunch of options available. You have a handful of ships, and you can upgrade each of them in multiple ways (though the costing balance is, again, a bit off). Sid Meier’s Starships Trainer is a Windows based Application which have In-Game cheat menu. Your fleet is probably the game’s sole redeeming feature. The enemy ship AI is solid enough, using its weapons effectively, but on normal difficulty it leaves them open to attack too often, the coolness of the torpedo and fighter mechanics can’t defray the boredom of doing the same thing over and over. That’s not true of Starships while the quests always sound interesting, they boil down to turn-based battles on a simple 2D plane, normally packed with static asteroids, wormholes and planets to act as terrain, where you deploy the same fleet over and over. Each choice you make carries consequences on your path to victory.Now, in the similarly dual-level Total War games, the often-weaker campaign meta-game has always been carried by the peerless battle engine. Multiple Paths To Victory: Will you win by conquering the greatest threat to the galaxy? Or will you unite a plurality of worlds in your Federation? Perhaps you will lead your people to push the frontiers of science.Fight pirates, protect colony ships, destroy rogue AI, and more. A Galaxy Of Adventure: Explore the galaxy as you lead your fleet to distant worlds and complete missions to help the citizens of these planets.Build improvements on worlds to increase the capabilities and resources of your Federation. Use the unique abilities of the each planet to enhance your fleet and Federation, and keep your opponents in check. Diplomacy, Strategy, and Exploration: Expand the influence of your Federation and gain the trust of the citizens of new planets.Fully Customizable Starships: Create an armada that fits your tactical plan with modular spaceship design.Tactical Space Combat: Encounter unique tactical challenges in every mission, with dynamically generated maps, victory conditions, and foes. ![]() See if you have what it takes to rule the universe! Set in the universe of Civilization: Beyond Earth after the age of the Seeding, Sid Meier’s Starships offers sci-fi/strategy fans a full stand-alone game experience that also features cross-connectivity with Beyond Earth, expanding the depth of both games. Build a planetary federation as you strengthen your fleet and secure your homeworld as you attempt to preserve intergalactic peace and your vision of humanity. Travel to new worlds, completing missions to help save and protect the planets and their people from dangerous Space Pirates, to powerful Marauders and other hostile factions. Take command of a fleet of powerful starships in this adventure-driven strategy game from legendary designer Sid Meier. ![]()
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